

The game's story is not exactly a masterpiece, but it has an obvious goal.

After all the set rounds are completed, one last round against the Patriarch, the creator of all the specimens, who has become a genetic monstrosity himself, happens. Between rounds, the players have a minute (or ninety seconds on Beginner difficulty) to visit the Trader, a woman who sells you weapons, armor, and ammo. Games are divided into several rounds, in which players must kill a required number of specimens. You and up to five friends take the roles of a squad of a bunch of surviving military, police personnel, street thugs, the Pyro, a Queen's Guard, and more sent into various areas to wipe out the Specimens of a Freak Lab Accident Gone Horribly Wrong. While generally an updated version of the mod, there are changes - notably the "perk" system, a series of seven different "classes" that players can choose. Originally a mod for Unreal Tournament 2004, in 2009 an official retail version was released. before he was cut down in their prime.A cooperative online Zombie Apocalypse First-Person Shooter for PC developed by Tripwire Interactive on the Unreal Engine 2. All he managed to do was to rage the scrake without really damaging it at all. Pulled out M79?! Needless to say he didn't manage to kill the scrake. after all we had 3 large zed killer perks in the team. I could probably decapitate it with my AK, but why risk it.

Called out a scrake while clearing trash around it.

Yesterday we had 2 level 25 demos and one level 20 sharpshooter in the team so I went commando. Yeah, whats up with that? Scrake being explosive resistant and M79 having pitiful impact damage (compared to RPG-7 which is a really good scrake killer for some reason). There are a few more good ways to deal with scrakes. Third is a bit risky, but possible if conditions are right.
